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Hint #5 - Leading the 5 as the First Card.

Hint #5 - Leading the 5 as the First Card.
Posted by Moojus (VIP) Mar 4 2006 9:24AM
    


Hint #5 - Leading the 5 as the First Card.<br><br>Like many of you, I was taught that as the non-dealer, you never lead a 5 as the first card. This is true for nearly all situations. <br><br>The first situation, I am holding a 5 and three 10-value cards and I need one more point to win than I am holding. Example, I am holding 5-10-10-J and any card is cut that does not increase the value of the hand. I am stick with 8 points. I need 9 points to go out my opponent needs 4 or more points to win (they are in hole 117 or less). You lead the five. In the majority of cards, if you lead the 5, you will get at least 1 go. You may even pair theie next lead. There are only a few combinations in which you will not get a go. If you lead a 1- value, there are many combinations in which you will not score a point as the pone.<br><br>I have used this many times, only once have I not scored a point. If you try this and you opponent is at hole 118 or higher, you should lose as your opponent most liekly will play a 10 value as 15 for 2 (he is now at 120) and automatically will get either a go or last card for the win.<br><br>The second time, that as the non-dealer you lead a 5 is when your opponent is not at an end-game position and you hold three 5s and a 10 card. Even though you most likely will give up 4 points, if your opponent is holding combinations from 2s through 6s, they will peg a lot of points on runs. I once go stuck when my opponent had 3-3-4-5. <br><br>This was my misplay:<br>(P)-J<br>(D)-3 for 13<br>(P)-5 for 18<br>(D)-4 for 22 [3 points to the dealer for the run]<br>(P)-5 for 27<br>(D)-3 for 30 [3 points for the dealer for the run]<br>(P)-go [1 points for the dealer for the go]<br>(P)-5<br>(D)-5 for 10 [3 points for the dealer for the pair and last card]<br><br>The dealer pegged 10 unaswered points becasue of my misplay.<br><br> hope that some of you are able to use my hints.<br><br>Happy Pegs,<br>Bob ‘Moojus’ Milk<br><br>These suggestions for improvement come from many sources, including, but not limited to the following:<br>• “Play Winning Cribbage” by Delynn Colvert (the undisputed top player in North America)<br>• “Cribbage: A New Concept” by John Chambers<br>• The Cribbage Forum web site hosted by Michael Schell<br>• Hints from some of the top American Cribbage Congress Players<br>• My personal experiences<br><br>Disclaimer: I have no vested interest in any of the publications listed. These techniques work for me and for many others; your results may vary.<br><br>



Leading the 5
Posted by mundunugu Mar 21 2006 4:59PM
    


I have found that there are times that leading a 5 can be effective. You are Pone and are holing a 5 and three different face cards. If you lead the five and the dealer scores a 15-2, you have a 75% chance of pairing their card. You also eliminate the possibility of getting your 5 trapped at the end of the hand. If the dealer has a five, he will not pair it, fearing you will come back with a pairs royal scoring 6 points. If the dealer does not score a 15-2 you have lost nothing. Granted that this does not always work but the odds are with you.Obviously this is a tactic you should not use too often, especially against the same player. Wiske



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