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Synchronization & verification of shots
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Synchronization & verification of shots
Posted by webmaster 9 Mar 2005 8:39pm
    


To assure that GC pool cannot be manipulated by any individual player, every pool movement/shot (as well as all moves in other GC games) are verified not only on the individual players' computers but on the central securely firewalled server as well.

In the rare instance when the graphical calculations of ball movements on individual players' computers mismatch server calculations, the position from the trusted secure server replaces the individual position. When this happens, there can be a visual effect showing a slight correction of ball positions on the table.

The end result, however, assures full synchronization with a trusted source, as opposed to occasionally 'untrustworthy' or quirky individual players' computers.





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